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Age of Empires II

The units in AoK are much different to the ones in AoE. They are in some ways much better. Some of the units are big others small others stong and others are weak. Anyhow here is a list of the units in the AoK. Its not quite complete yet, but soon it will be. So keep coming back to check out what we have done!!!

Barrack Units

Name Picture Age Cost HP Attack Armor Range Speed Special
Militia Dark

60 F

20G

40 4 0/0 0 S None
Man-At-Arms Feudal

60 F

20 G

45 6 0/0 0 M Attack bonus vs Buildings
Long Swordsman Castle

60F

20G

55 9 0/0 0 M Attack bonus vs Buildings
Two Handed Swordsman Imperial

60F

20G

60 11 0/0 0 S Attack bonus vs Buildings
Champion Imperial

60F

20G

70 13 1/0 0 S Attack bonus vs Buildings
Spearman Feudal

35F

25W

45 3 0/0 0 M Attack bonus vs Cavalry, war elephants
Pikeman Castle

35F

25W

55 4 1/0 0 M Attack bonus vs Cavalry, war elephants

Archery Units

Name Picture Age Cost HP Attack Armor Range Speed Special
Archer Feudal

25W

45G

30 4 0/0 4 M  
Crossbow Man Castle

25W

45G

35 5 0/0 5 M  
Arbalest Imperial

25W

45G

40 6 0/0 5 M  
Skirmisher Feudal

25F

35W

30 2 0/3 4 M Attack bonus vs Archers
Elite Skirmisher Castle

25F

35W

35 3 0/4 5 M Attack bouns vs Archers
Cavalry Archer Castle

40F

70G

50 6 0/0 3 F  
Heavy Cavalry Archer Imperial

40F

70G

60 7 1/0 4 F  
Hand Cannoneer Imperial

45F

50G

35 17 1/0 7 M Requires Chemistry

Cavalry Units

Name Picture Age Cost HP Attack Armor Range Speed Special
Scout Cavalry Feudal 80F 45 3 0/2 0 M  
Light Cavalry Castle 80F 60 7 0/2 0 F  
Knight Castle

60F

75G

100 10 2/2 0 F  
Cavalier Imperial

60F

75G

120 12 2/2 0 F  
Paladin Imperial

60F

75G

160 14 2/3 0 F  
Camel Castle

55F

60G

100 5 0/0 0 F Attack bonus vs Cavalry
Heavy Camel Imperial

55F

60G

120 7 0/0 0 F Attack bonus vs Cavalry

Siege Units

Name Picture Age Cost HP Attack Armor Range Speed Special
Scorpion Castle

75W

75G

40 12 0/6 5 S Bolts damage all they touch
Heavy Scorpion Imperial

75W

75G

50 16 0/7 5 S Bolts damage all they touch
Bombard Cannon Imperial

225W

225G

50 40 2/5 12 S Requires Chemistry; min. range; attack bonus vs. buildings, ships
Battering Ram Castle

160W

75G

175 2 0/180 0 S Attack bonus vs. buildings
Capped Ram Imperial

160W

75G

200 3 0/190 0 S Attack bonus vs. buildings
Siege Ram Imperial

160W

75G

270 4 0/195 0 S Attack bonus vs. buildings
Mangonel Castle

160W

135G

50 40 0/6 7 S Area of effect damage
Onager Imperial

160W

135G

60 50 0/7 8 S Area of effect damage
Siege Onager Imperial

160W

135G

70 75 0/8 8 S Area of effect damage
Trebuchet Imperial

200W

200G

150 0 2/8 0 S  
Trebuchet (unpacked) Imperial

200W

200G

150 200 1/150 16 S Attack bonus vs. buildings, ships

Unique Units

Name Picture Age Cost HP Attack Armor Range Speed Special
Longbowman Castle 35W 40G 35 6 0/0 5 M Created only by Britons
Elite Longbowman Imperial 35W 40G 40 7 0/1 6 M Created only by Britons
Cataphract Castle 70F 75G 110 9 2/1 0 F Created only by Byzantines; attack bonus vs. infantry
Elite Cataphract Imperial 70F 75G 150 12 2/1 0 F Created only by Byzantines; attack bonus vs. infantry
Woad Raider Castle 65F 25G 65 8 0/0 0 M Created only by Celts; attack bonus vs. buildings
Elite Woad Raider Imperial 65F 25G 80 13 0/0 0 M Created only by Celts; attack bonus vs. buildings
Cho Ko Nu Castle 40W 35G 45 8 0/0 4 M Created only by Chinese; multiple fires between reloads
Elite Cho Ko Nu Imperial 40W 35G 50 8 0/0 4 M Created only by Chinese; multiple fires between reloads
Throwing Axeman Castle 55F 25G 50 7 0/0 3 S Created only by Franks; attack bonus vs. buildings; ranged attack
Elite Throwing Axeman Imperial 55F 25G 60 8 1/0 4 S Created only by Franks; attack bonus vs. buildings; ranged attack
Huskarl Castle 80F 40G 60 10 0/4 0 S Created only by Goths; attack bonus vs. buildings, archers
Elite Huskarl Imperial 80F 40G 70 12 0/6 0 S Created only by Goths; attack bonus vs. buildings, archers
Samurai Castle 60F 30G 60 8 1/0 0 S Created only by Japanese; attack bonus vs. other unique units, buildings
Elite Samurai Imperial 60F 30G 80 12 1/0 0 S Created only by Japanese; attack bonus vs. other unique units, buildings
Mangudai Castle 55W 65G 60 6 0/0 4 F Created only by Mongols; attack bonus vs. siege weapons
Elite Mangudai Imperial 55W 65G 60 8 1/0 4 F Created only by Mongols; attack bonus vs. siege weapons
War Elephant Castle 200F 75G 450 15 1/2 0 S Created only by Persians; attack bonus vs. buildings
Elite War Elephant Imperial 200F 75G 600 20 1/3 0 S Created only by Persians; attack bonus vs. buildings
Mameluke Castle 55F 85G 65 7 0/0 3 F Created only by Saracens; attack bonus vs. cavalry
Elite Mameluke Imperial 55F 85G 80 8 1/0 3 F Created only by Saracens; attack bonus vs. cavalry
Teutonic Knight Castle 85F 40G 70 12 5/2 0 S Created only by Teutons; attack bonus vs. buildings
Elite Teutonic Knight Imperial 85F 40G 100 17 10/2 0 S Created only by Teutons; attack bonus vs. buildings
Janissary Castle 60F 55G 35 15 1/0 8 M Created only by Turks
Elite Janissary Imperial 60F 55G 40 18 2/0 8 M Created only by Turks
Berserk Castle 65F 25G 48 9 0/0 0 S Created only by Vikings; attack bonus vs. buildings; heals over time
Elite Berserk Imperial 65F 25G 60 14 2/0 0 S Created only by Vikings; attack bonus vs. buildings; heals over time

 


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